Home > NewsRelease > Ad Council & Guild Wars 2 Partner on In-Game Integration for Mental Health Awareness
Text
Ad Council & Guild Wars 2 Partner on In-Game Integration for Mental Health Awareness
From:
Ad Council Ad Council
For Immediate Release:
Dateline: New York, NY
Tuesday, February 25, 2020

 
Two Guild Wars 2 characters sit together on a railroad track in their Seize The Awkward t-shirts.

Two Guild Wars 2 characters sit together on an artistic floor in their Seize The Awkward t-shirts.
Our Seize the Awkward campaign recently launched a partnership with Guild Wars 2 for their Friend/Ships celebration, and we’ve been seeing great engagement from players so far! Guild Wars 2 publisher NCSOFT created a t-shirt that players can have their in-game characters wear, to raise awareness of how friends can help and support one another through hard times. They also produced a moving video in which Guild Wars 2 community members share how their friends have helped them.

The power of vulnerability, friendship, and gaming communities

It is the most popular outfit in the game right now, and we’re not surprised! The video and the shirt speak to the power of vulnerability and friendship, and that our essential Seize the Awkward message translated well to Guild Wars 2’s community of players.
This positive reception illustrates the passion gaming communities have to make the world a better place – and that’s why we love partnering with game publishers on issues that matter to them and their audiences through our Game for Good initiative. In this case, we know the Guild Wars 2 community is full of supportive and inclusive adults, and we saw a compelling fit between their Friend/Ships celebration and our campaign’s objective to get friends talking to each other about their mental health (both in-game and offline).

View this post on Instagram

Since ArenaNet partnered with Seize the Awkward, I wanted to try and raise awareness for mental health as well. Its still very stigmatized in society and its easy to feel alone with your problems, but you're not alone. There should not be a shame in getting help or to talk about what you're going through. I want people to know that everyone can struggle and no matter how big or small the problem, its still valid. Reach out to people you trust or someone you think will understand.?? So here we go; I've had a very rough childhood or you might say no childhood at all, struggled with depression and anxiety from and early age. I wanted to seek help before going to college but I wasn't allowed to take a break. The college I got into was the college of my dreams, I was going to study storyboarding and character design in my 2nd year. Sadly, I never made it that far because I had a mental breakdown away from home and had to quit. I got a little bit of help for a short while and when I felt a bit better I tried college but a different course. I broke down again and went to work instead of trying college. Work went well for a little while until once again I had yet another breakdown. After that I finally got help. I went into therapy and lived in a therapeutic community with people around my age. It was intense but it really helped me, I got diagnosed with PTSD. It's still a struggle but I see a therapist and a psychiatrist on a regular basis to talk about things and keep an eye on my medication. I don't think its something be ashamed of. I had a problem and got help it was a long road but I'm still here. I lost my dream of art and dont really draw or paint anymore sincr college but I did mind a new dream frontend development and games are always a great way to escape for a little while and make new friends. Its not easy to share any of this I tried to be as vague as possible to still get my point across but I really just hope that knowing you're not alone. ?? #gw2 #guildwars2 #gw2regram #gw2screenshot #seizetheawkward #gw2screen #pcgaming #gaming #game #pcgame #videogame #gamer #girlgamer #gamergirl #mmo #mmorpg #arenanet

A post shared by Queen Chrii'kkt IV (@sugarcube.gw2) on

Creating an in-game t-shirt has proven to be a great visual catalyst for sparking those discussions – since players love to share screenshots of their characters and guild members wearing the shirt to show their support. Over 400 players have shared stories about a time they’ve helped a friend in need, or how a friend has helped them. Players who do so could also win Guild Wars 2’s Friends Forever in Tyria contest, where the game designers will create a non-player character inspired by the grand prize winner (see official rules for details).

Stallarius (in Lion’s Arch)

Bringing the activation IRL (in real life)

We and our colleagues at Guild Wars 2 felt strongly that our partnership should emphasize the connection between both in-game and IRL (in real life) relationships. In addition to featuring the voices of Guild Wars 2 IRL community members in our video, our Friend/Ships celebration will conclude at the gaming convention PAX East in Boston. The Guild Wars 2 booth will invite attendees to write a shout out to a friend who’s helped them through a tough time in exchange for a unique pin. I’ll also be joining Guild Wars 2 staff and community members Rubi Bayer and Rook (aka birdofchess) and mental health issue experts Dr. Christine Moutier, the Chief Medical Officer from the American Foundation for Suicide Prevention, and Dr. B, the Clinical Director from Take This, on a panel we titled “Build Your Guild: Make and Support Friends in Gaming.” Together, we’re looking forward to discussing:
  • The general landscape of mental health, relating to both suicide prevention and the gaming world.
  • Guild Wars 2’s supportive community and ways streamers and game developers can support healthy communities and help players build strong friendships in-game.
  • The importance of both hope and friendship in supporting people with mental illness or who are going through challenging times.
Ultimately, we would like to help players reflect on how their gaming experiences impact their lived experience and encourage them to use their lived experiences to make their gaming experiences better for everyone. For those who are unable to attend the panel, we do plan on sharing a recording after the fact. The Friend/Ships celebration and Seize the Awkward t-shirt item will be available through March 2nd. Share your story on social using #SeizetheAwkward & #GW2FriendShips, claim your t-shirt at the Black Lion Trading Post in Guild Wars 2, and say hello if you’re joining us at PAX East!
The post Ad Council & Guild Wars 2 Partner on In-Game Integration for Mental Health Awareness appeared first on AdLibbing.org.
News Media Interview Contact
Name: Meg Rushton
Group: The Advertising Council
Dateline: New York, NY United States
Direct Phone: (212) 922-1500
Jump To Ad Council Jump To Ad Council
Contact Click to Contact